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Rebirth of the wild

Third person vertical version of adventure game, an RPG

PROJECT NUMBERS

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Unity, C#

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Four Weeks--NetEase gamejam

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A team of nine

RESPONSIBILITIES

Designer

  • Designed the whole level map of the game

  • Designed and adjusted the map data, responsible for the overall difficulty and balance of the game

Rebirth of the wild: 文字
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LEVEL MAP ELEMENT STATISTICS TABLE

This is the level element table that I listed before building the level model, which contains level time, level terrain elements, and enemy elements.

Summary

The war took away mankind and left a devastated earth. The surviving animals began their journey of revival in this unmanned world.

 

In the game, the player will play the role of a wildebeest leader, gather scattered wildebeest groups along the way, and lead them to the garden of bliss with abundant water and grass in the distance. In the end, the wildebeest kingdom on the African continent was re-established.

 

The game type is a mouse-controlled parkour game. Players need to lead their wildebeests through the barren wilderness and find the only remaining green space before starving to death. Deserts and mud will hinder progress, and hungry beasts will always be full of hostility.

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