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QIU
Mobile game, Puzzle game, Narrative
PROJECT NUMBERS
Unity, C#
A week--TapTap gamejam
A team of Seven
RESPONSIBILITIES
Designer
Made the GDD, designed the core mechanism and gameplay of the game
Designed game levels and puzzles
QIU: 文字
Summary
The protagonist of the game, Xiao Meng, is a company's HR who does monotonous and repetitive tasks every day. However, one day, an event changed Xiaomeng's daily life. What choice will Xiao Meng make, and what will happen next. . .
This game adopts the main mechanism of snake + Tetris-like, and contains many different types of levels.
The game uses a dual ending mode, where players can choose the fate of the protagonist.
If the level fails, player can continue to the next level.
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